Class BiomeDef
Describes a biome profile that world generators can reference when producing terrain and derived biome queries.
public sealed class BiomeDef
- Inheritance
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BiomeDef
- Inherited Members
Properties
Id
Gets the numeric biome identifier.
public int Id { get; init; }
Property Value
Name
Gets the display name of the biome.
public string Name { get; init; }
Property Value
Priority
Gets the relative biome priority used when multiple rules overlap.
public byte Priority { get; init; }
Property Value
SubsurfaceTileId
Gets the foreground tile identifier used below the surface layer.
public ushort SubsurfaceTileId { get; init; }
Property Value
SurfaceTileId
Gets the foreground tile identifier used for the biome's top surface.
public ushort SurfaceTileId { get; init; }
Property Value
SurfaceWallId
Gets the background wall identifier used behind biome caves and exposed interior space.
public ushort SurfaceWallId { get; init; }