TileWorld Engine Docs
Welcome to the documentation site for TileWorld.Engine.
This site is generated with DocFX and published through GitHub Pages. It documents the current phase-one engine surface, the architecture behind the project, and the public API exposed by the runtime and hosting layers.
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Repository Documents
Current Scope
The current documentation covers:
- the chunk-first tile-world architecture,
- the stable gameplay-facing runtime facade,
- the MonoGame compatibility host boundary,
- local development and smoke-test usage,
- GitHub Pages publishing workflow.