TileWorld Engine Docs

Welcome to the documentation site for TileWorld.Engine.

This site is generated with DocFX and published through GitHub Pages. It documents the current phase-one engine surface, the architecture behind the project, and the public API exposed by the runtime and hosting layers.

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Repository Documents

Current Scope

The current documentation covers:

  • the chunk-first tile-world architecture,
  • the stable gameplay-facing runtime facade,
  • the MonoGame compatibility host boundary,
  • local development and smoke-test usage,
  • GitHub Pages publishing workflow.