Table of Contents

Enum EntityStateFlags

Namespace
TileWorld.Engine.Runtime.Entities
Assembly
TileWorld.Engine.dll

Stores runtime state flags for an Entity.

[Flags]
public enum EntityStateFlags

Fields

Grounded = 1

The entity is currently grounded on solid world geometry.

None = 0

No flags are set.

PendingRemoval = 2

The entity is pending removal.