Table of Contents

Enum ChunkDirtyFlags

Namespace
TileWorld.Engine.World.Chunks
Assembly
TileWorld.Engine.dll

Describes which cached subsystems need to refresh for a chunk.

[Flags]
public enum ChunkDirtyFlags

Fields

AutoTileDirty = 32
CollisionDirty = 2
LightDirty = 4
LiquidDirty = 8
None = 0
RenderDirty = 1
SaveDirty = 16