Namespace TileWorld.Engine.World.Chunks
Classes
- Chunk
Stores cell data and runtime state for a single chunk.
- ChunkCellStorage
Provides safe indexed access over the fixed-size cell array owned by a chunk.
- ChunkDimensions
Defines the fixed chunk dimensions used by the engine.
Enums
- ChunkDirtyFlags
Describes which cached subsystems need to refresh for a chunk.
- ChunkState
Describes the current lifetime state of a chunk.